Yii2 Bootstrap 3
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13 years ago
Alex's Code Review, 2011.11.12
==============================
Overall hierarchy
------------------
Generally is OK. Like that `Object` and `Component` are now separated.
I've generated 2 diagrams under `docs/` to see it better as a whole.
13 years ago
> The purpose of separating `Object` from `Component` is to make `Object`
> a super-light base class that supports properties defined by getter/setters.
> Note that `Component` is a bit of heavy because it uses two extra member
> variables to support events and behaviors.
13 years ago
Object
------
### property feature
Is it OK that `canGetProperty` and `canSetProperty` will return `false` for real
class members?
13 years ago
> Added $checkVar parameter
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### callbacks and expressions
We're using 5.3. What's the reason to support `eval()` in `evaluateExpression` if
we have anonymous functions? Is that for storing code as string inside of DB (RBAC)?
If we're going to get rid of `eval()`, cosider remaning method to something about callback.
If not then we definitely need to use anonymous functions in API docs and the guide
where possible.
13 years ago
> The purpose of evaluateExpression() is to provide a way of evaluating a PHP expression
> in the context of an object. Will remove it before release if we find no use of it.
13 years ago
>> mdomba:
>> As eval() is controversial, and anonymous functions can replace all Yii 1 usage of eval()
>> how about removing it from the beginning and add it only if we find it necessary.
>> This way we would not be tempted to stick with eval() and will be forced to first try to find alternatives
13 years ago
### Object::create()
#### `__construct` issue
Often a class doesn't have `__construct` implementation and `stdClass` doesn't have
default one either but Object::create() always expects constructor to be
defined. See `ObjectTest`. Either `method_exists` call or `Object::__construct` needed.
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> Added Object::__construct.
13 years ago
#### How to support object factory like we do with CWidgetFactory?
~~~
class ObjectConfig
{
public function configure($class)
{
$config = $this->load($class);
// apply config to $class
}
private function load($class)
{
// get class properties from a config file
// in this method we need to walk all the
// inheritance hierarchy down to Object itself
return array(
'property' => 'value',
// …
);
}
}
~~~
Then we need to add `__construct` to `Object` (or implement `Initalbe`):
~~~
class Object
{
public function __construct()
{
$conf = new ObjectConfig();
$conf->configure($this);
}
}
~~~
This way we'll be able to set defaults for any object.
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> The key issue here is about how to process the config file. Clearly, we cannot
> do this for every type of component because it would mean an extra file access
> for every component type
13 years ago
#### Do we need to support lazy class injection?
Currently there's no way to lazy-inject class into another class property via
config. Do we need it? If yes then we can probably extend component config to support
the following:
~~~
class Foo extends Object
{
public $prop;
}
class Bar extends Object
{
public $prop;
}
$config = array(
'prop' => array(
'class' => 'Bar',
'prop' => 'Hello!',
),
);
$foo = Foo::create($config);
echo $foo->bar->prop;
// will output Hello!
~~~
Should it support infinite nesting level?
13 years ago
> I don't think we need this. Foo::$prop cannot be an object unless it needs it to be.
> In that case, it can be defined with a setter in which it can handle the object creation
> based on a configuration array. This is a bit inconvenient, but I think such usage is
> not very common.
13 years ago
### Why `Event` is `Object`?
There's no need to extend from `Object`. Is there a plan to use `Object` features
later?
13 years ago
> To use properties defined via getter/setter.
13 years ago
Behaviors
---------
Overall I wasn't able to use behaviors. See `BehaviorTest`.
### Should behaviors be able to define events for owner components?
Why not? Should be a very good feature in order to make behaviors customizable.
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> It's a bit hard to implement it efficiently. I tend not to support it for now
> unless enough people are requesting for it.
13 years ago
### Multiple behaviors can be attached to the same component
What if we'll have multiple methods / properties / events with the same name?
13 years ago
> The first one takes precedence. This is the same as we do in 1.1.
13 years ago
### How to use Behavior::attach?
Looks like it is used by `Component::attachBehavior` but can't be used without it.
Why it's public then? Can we move it to `Component?`
13 years ago
> It's public because it is called by Component. It is in Behavior such that
> it can be overridden by behavior classes to customize the attach process.
13 years ago
Events
------
Class itself looks OK. Component part is OK as well but I've not tested
it carefully. Overall it seems concept is the same as in Yii1.
### Event declaration: the on-method is mostly repetitive for every event. Should we choose a different way of declaring events?
Maybe. People complained previously about too many code for event declaration.
### Should we implement some additional event mechanism, such as global events?
Why use two different implementations in a single application?
Exceptions
----------
- Should we convert all errors, warnings and notices to exceptions?
13 years ago
> I think not. We used to do this in early versions of 1.0. We found sometimes
> very mysterious things would happen which makes error fixing harder rather than
> easier.
13 years ago
Coding style
------------
See `docs/code_style.md`.