|
|
|
<?php
|
|
|
|
/**
|
|
|
|
* Component class file.
|
|
|
|
*
|
|
|
|
* @link http://www.yiiframework.com/
|
|
|
|
* @copyright Copyright © 2008-2012 Yii Software LLC
|
|
|
|
* @license http://www.yiiframework.com/license/
|
|
|
|
*/
|
|
|
|
|
|
|
|
namespace yii\base;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Component is the base class that provides the *property*, *event* and *behavior* features.
|
|
|
|
*
|
|
|
|
* @include @yii/base/Component.md
|
|
|
|
*
|
|
|
|
* @author Qiang Xue <qiang.xue@gmail.com>
|
|
|
|
* @since 2.0
|
|
|
|
*/
|
|
|
|
class Component extends \yii\base\Object
|
|
|
|
{
|
|
|
|
/**
|
|
|
|
* @var Vector[] the attached event handlers (event name => handlers)
|
|
|
|
*/
|
|
|
|
private $_e;
|
|
|
|
/**
|
|
|
|
* @var Behavior[] the attached behaviors (behavior name => behavior)
|
|
|
|
*/
|
|
|
|
private $_b;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the value of a component property.
|
|
|
|
* This method will check in the following order and act accordingly:
|
|
|
|
*
|
|
|
|
* - a property defined by a getter: return the getter result
|
|
|
|
* - a behavior: return the behavior object
|
|
|
|
* - a property of a behavior: return the behavior property value
|
|
|
|
*
|
|
|
|
* Do not call this method directly as it is a PHP magic method that
|
|
|
|
* will be implicitly called when executing `$value = $component->property;`.
|
|
|
|
* @param string $name the property name
|
|
|
|
* @return mixed the property value, event handlers attached to the event,
|
|
|
|
* the named behavior, or the value of a behavior's property
|
|
|
|
* @throws Exception if the property is not defined
|
|
|
|
* @see __set
|
|
|
|
*/
|
|
|
|
public function __get($name)
|
|
|
|
{
|
|
|
|
$getter = 'get' . $name;
|
|
|
|
if (method_exists($this, $getter)) {
|
|
|
|
// read property, e.g. getName()
|
|
|
|
return $this->$getter();
|
|
|
|
} else {
|
|
|
|
// behavior property
|
|
|
|
$this->ensureBehaviors();
|
|
|
|
foreach ($this->_b as $behavior) {
|
|
|
|
if ($behavior->canGetProperty($name)) {
|
|
|
|
return $behavior->$name;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
throw new Exception('Getting unknown property: ' . get_class($this) . '.' . $name);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets the value of a component property.
|
|
|
|
* This method will check in the following order and act accordingly:
|
|
|
|
*
|
|
|
|
* - a property defined by a setter: set the property value
|
|
|
|
* - an event: attach the handler to the event
|
|
|
|
* - a property of a behavior: set the behavior property value
|
|
|
|
*
|
|
|
|
* Do not call this method directly as it is a PHP magic method that
|
|
|
|
* will be implicitly called when executing `$component->property = $value;`.
|
|
|
|
* @param string $name the property name or the event name
|
|
|
|
* @param mixed $value the property value
|
|
|
|
* @throws Exception if the property is not defined or read-only.
|
|
|
|
* @see __get
|
|
|
|
*/
|
|
|
|
public function __set($name, $value)
|
|
|
|
{
|
|
|
|
$setter = 'set' . $name;
|
|
|
|
if (method_exists($this, $setter)) {
|
|
|
|
// set property
|
|
|
|
$this->$setter($value);
|
|
|
|
return;
|
|
|
|
} elseif (strncmp($name, 'on ', 3) === 0) {
|
|
|
|
// on event: attach event handler
|
|
|
|
$name = trim(substr($name, 3));
|
|
|
|
$this->getEventHandlers($name)->add($value);
|
|
|
|
return;
|
|
|
|
} elseif (strncmp($name, 'as ', 3) === 0) {
|
|
|
|
// as behavior: attach behavior
|
|
|
|
$name = trim(substr($name, 3));
|
|
|
|
$this->attachBehavior($name, \Yii::createObject($value));
|
|
|
|
} else {
|
|
|
|
// behavior property
|
|
|
|
$this->ensureBehaviors();
|
|
|
|
foreach ($this->_b as $behavior) {
|
|
|
|
if ($behavior->canSetProperty($name)) {
|
|
|
|
$behavior->$name = $value;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (method_exists($this, 'get' . $name)) {
|
|
|
|
throw new Exception('Setting read-only property: ' . get_class($this) . '.' . $name);
|
|
|
|
} else {
|
|
|
|
throw new Exception('Setting unknown property: ' . get_class($this) . '.' . $name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Checks if a property value is null.
|
|
|
|
* This method will check in the following order and act accordingly:
|
|
|
|
*
|
|
|
|
* - a property defined by a setter: return whether the property value is null
|
|
|
|
* - a property of a behavior: return whether the property value is null
|
|
|
|
*
|
|
|
|
* Do not call this method directly as it is a PHP magic method that
|
|
|
|
* will be implicitly called when executing `isset($component->property)`.
|
|
|
|
* @param string $name the property name or the event name
|
|
|
|
* @return boolean whether the named property is null
|
|
|
|
*/
|
|
|
|
public function __isset($name)
|
|
|
|
{
|
|
|
|
$getter = 'get' . $name;
|
|
|
|
if (method_exists($this, $getter)) {
|
|
|
|
// property is not null
|
|
|
|
return $this->$getter() !== null;
|
|
|
|
} else {
|
|
|
|
// behavior property
|
|
|
|
$this->ensureBehaviors();
|
|
|
|
foreach ($this->_b as $behavior) {
|
|
|
|
if ($behavior->canGetProperty($name)) {
|
|
|
|
return $behavior->$name !== null;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets a component property to be null.
|
|
|
|
* This method will check in the following order and act accordingly:
|
|
|
|
*
|
|
|
|
* - a property defined by a setter: set the property value to be null
|
|
|
|
* - a property of a behavior: set the property value to be null
|
|
|
|
*
|
|
|
|
* Do not call this method directly as it is a PHP magic method that
|
|
|
|
* will be implicitly called when executing `unset($component->property)`.
|
|
|
|
* @param string $name the property name
|
|
|
|
* @throws Exception if the property is read only.
|
|
|
|
*/
|
|
|
|
public function __unset($name)
|
|
|
|
{
|
|
|
|
$setter = 'set' . $name;
|
|
|
|
if (method_exists($this, $setter)) {
|
|
|
|
// write property
|
|
|
|
$this->$setter(null);
|
|
|
|
return;
|
|
|
|
} else {
|
|
|
|
// behavior property
|
|
|
|
$this->ensureBehaviors();
|
|
|
|
foreach ($this->_b as $behavior) {
|
|
|
|
if ($behavior->canSetProperty($name)) {
|
|
|
|
$behavior->$name = null;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (method_exists($this, 'get' . $name)) {
|
|
|
|
throw new Exception('Unsetting read-only property: ' . get_class($this) . '.' . $name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Calls the named method which is not a class method.
|
|
|
|
* If the name refers to a component property whose value is
|
|
|
|
* an anonymous function, the method will execute the function.
|
|
|
|
* Otherwise, it will check if any attached behavior has
|
|
|
|
* the named method and will execute it if available.
|
|
|
|
*
|
|
|
|
* Do not call this method directly as it is a PHP magic method that
|
|
|
|
* will be implicitly called when an unknown method is being invoked.
|
|
|
|
* @param string $name the method name
|
|
|
|
* @param array $params method parameters
|
|
|
|
* @throws Exception when calling unknown method
|
|
|
|
* @return mixed the method return value
|
|
|
|
*/
|
|
|
|
public function __call($name, $params)
|
|
|
|
{
|
|
|
|
if ($this->canGetProperty($name, false)) {
|
|
|
|
$func = $this->$name;
|
|
|
|
if ($func instanceof \Closure) {
|
|
|
|
return call_user_func_array($func, $params);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
$this->ensureBehaviors();
|
|
|
|
foreach ($this->_b as $object) {
|
|
|
|
if (method_exists($object, $name)) {
|
|
|
|
return call_user_func_array(array($object, $name), $params);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
throw new Exception('Calling unknown method: ' . get_class($this) . "::$name()");
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns a list of behaviors that this component should behave as.
|
|
|
|
*
|
|
|
|
* Child classes may override this method to specify the behaviors they want to behave as.
|
|
|
|
*
|
|
|
|
* The return value of this method should be an array of behavior objects or configurations
|
|
|
|
* indexed by behavior names. A behavior configuration can be either a string specifying
|
|
|
|
* the behavior class or an array of the following structure:
|
|
|
|
*
|
|
|
|
* ~~~
|
|
|
|
* 'behaviorName' => array(
|
|
|
|
* 'class' => 'BehaviorClass',
|
|
|
|
* 'property1' => 'value1',
|
|
|
|
* 'property2' => 'value2',
|
|
|
|
* )
|
|
|
|
* ~~~
|
|
|
|
*
|
|
|
|
* Note that a behavior class must extend from [[Behavior]].
|
|
|
|
*
|
|
|
|
* Behaviors declared in this method will be attached to the component automatically (on demand).
|
|
|
|
*
|
|
|
|
* @return array the behavior configurations.
|
|
|
|
*/
|
|
|
|
public function behaviors()
|
|
|
|
{
|
|
|
|
return array();
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns a value indicating whether there is any handler attached to the named event.
|
|
|
|
* @param string $name the event name
|
|
|
|
* @return boolean whether there is any handler attached to the event.
|
|
|
|
*/
|
|
|
|
public function hasEventHandlers($name)
|
|
|
|
{
|
|
|
|
$this->ensureBehaviors();
|
|
|
|
return isset($this->_e[$name]) && $this->_e[$name]->getCount();
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the list of attached event handlers for an event.
|
|
|
|
* You may manipulate the returned [[Vector]] object by adding or removing handlers.
|
|
|
|
* For example,
|
|
|
|
*
|
|
|
|
* ~~~
|
|
|
|
* $component->getEventHandlers($eventName)->insertAt(0, $eventHandler);
|
|
|
|
* ~~~
|
|
|
|
*
|
|
|
|
* @param string $name the event name
|
|
|
|
* @return Vector list of attached event handlers for the event
|
|
|
|
* @throws Exception if the event is not defined
|
|
|
|
*/
|
|
|
|
public function getEventHandlers($name)
|
|
|
|
{
|
|
|
|
if (!isset($this->_e[$name])) {
|
|
|
|
$this->_e[$name] = new Vector;
|
|
|
|
}
|
|
|
|
$this->ensureBehaviors();
|
|
|
|
return $this->_e[$name];
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Attaches an event handler to an event.
|
|
|
|
*
|
|
|
|
* This is equivalent to the following code:
|
|
|
|
*
|
|
|
|
* ~~~
|
|
|
|
* $component->getEventHandlers($eventName)->add($eventHandler);
|
|
|
|
* ~~~
|
|
|
|
*
|
|
|
|
* An event handler must be a valid PHP callback. The followings are
|
|
|
|
* some examples:
|
|
|
|
*
|
|
|
|
* ~~~
|
|
|
|
* function($event) { ... } // anonymous function
|
|
|
|
* array($object, 'handleClick') // $object->handleClick()
|
|
|
|
* array('Page', 'handleClick') // Page::handleClick()
|
|
|
|
* 'handleClick' // global function handleClick()
|
|
|
|
* ~~~
|
|
|
|
*
|
|
|
|
* An event handler must be defined with the following signature,
|
|
|
|
*
|
|
|
|
* ~~~
|
|
|
|
* function handlerName($event) {}
|
|
|
|
* ~~~
|
|
|
|
*
|
|
|
|
* where `$event` is an [[Event]] object which includes parameters associated with the event.
|
|
|
|
*
|
|
|
|
* @param string $name the event name
|
|
|
|
* @param callback $handler the event handler
|
|
|
|
* @see off
|
|
|
|
*/
|
|
|
|
public function on($name, $handler)
|
|
|
|
{
|
|
|
|
$this->getEventHandlers($name)->add($handler);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Detaches an existing event handler.
|
|
|
|
* This method is the opposite of [[on]].
|
|
|
|
* @param string $name event name
|
|
|
|
* @param callback $handler the event handler to be removed
|
|
|
|
* @return boolean if a handler is found and detached
|
|
|
|
* @see on
|
|
|
|
*/
|
|
|
|
public function off($name, $handler)
|
|
|
|
{
|
|
|
|
return $this->getEventHandlers($name)->remove($handler) !== false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Triggers an event.
|
|
|
|
* This method represents the happening of an event. It invokes
|
|
|
|
* all attached handlers for the event.
|
|
|
|
* @param string $name the event name
|
|
|
|
* @param Event $event the event parameter. If not set, a default [[Event]] object will be created.
|
|
|
|
* @throws Exception if the event is undefined or an event handler is invalid.
|
|
|
|
*/
|
|
|
|
public function trigger($name, $event = null)
|
|
|
|
{
|
|
|
|
$this->ensureBehaviors();
|
|
|
|
if (isset($this->_e[$name])) {
|
|
|
|
if ($event === null) {
|
|
|
|
$event = new Event($this);
|
|
|
|
}
|
|
|
|
if ($event instanceof Event) {
|
|
|
|
$event->handled = false;
|
|
|
|
$event->name = $name;
|
|
|
|
}
|
|
|
|
foreach ($this->_e[$name] as $handler) {
|
|
|
|
call_user_func($handler, $event);
|
|
|
|
// stop further handling if the event is handled
|
|
|
|
if ($event instanceof Event && $event->handled) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the named behavior object.
|
|
|
|
* @param string $behavior the behavior name
|
|
|
|
* @return Behavior the behavior object, or null if the behavior does not exist
|
|
|
|
*/
|
|
|
|
public function getBehavior($behavior)
|
|
|
|
{
|
|
|
|
$this->ensureBehaviors();
|
|
|
|
return isset($this->_b[$behavior]) ? $this->_b[$behavior] : null;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Attaches a behavior to this component.
|
|
|
|
* This method will create the behavior object based on the given
|
|
|
|
* configuration. After that, the behavior object will be attached to
|
|
|
|
* this component by calling the [[Behavior::attach]] method.
|
|
|
|
* @param string $name the behavior's name. It should uniquely identify this behavior.
|
|
|
|
* @param string|array|Behavior $behavior the behavior configuration. This can be one of the following:
|
|
|
|
*
|
|
|
|
* - a [[Behavior]] object
|
|
|
|
* - a string specifying the behavior class
|
|
|
|
* - an object configuration array that will be passed to [[\Yii::createObject()]] to create the behavior object.
|
|
|
|
*
|
|
|
|
* @return Behavior the behavior object
|
|
|
|
* @see detachBehavior
|
|
|
|
*/
|
|
|
|
public function attachBehavior($name, $behavior)
|
|
|
|
{
|
|
|
|
$this->ensureBehaviors();
|
|
|
|
return $this->attachBehaviorInternal($name, $behavior);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Attaches a list of behaviors to the component.
|
|
|
|
* Each behavior is indexed by its name and should be a [[Behavior]] object,
|
|
|
|
* a string specifying the behavior class, or an
|
|
|
|
* configuration array for creating the behavior.
|
|
|
|
* @param array $behaviors list of behaviors to be attached to the component
|
|
|
|
* @see attachBehavior
|
|
|
|
*/
|
|
|
|
public function attachBehaviors($behaviors)
|
|
|
|
{
|
|
|
|
$this->ensureBehaviors();
|
|
|
|
foreach ($behaviors as $name => $behavior) {
|
|
|
|
$this->attachBehaviorInternal($name, $behavior);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Detaches a behavior from the component.
|
|
|
|
* The behavior's [[Behavior::detach]] method will be invoked.
|
|
|
|
* @param string $name the behavior's name.
|
|
|
|
* @return Behavior the detached behavior. Null if the behavior does not exist.
|
|
|
|
*/
|
|
|
|
public function detachBehavior($name)
|
|
|
|
{
|
|
|
|
if (isset($this->_b[$name])) {
|
|
|
|
$behavior = $this->_b[$name];
|
|
|
|
unset($this->_b[$name]);
|
|
|
|
$behavior->detach($this);
|
|
|
|
return $behavior;
|
|
|
|
} else {
|
|
|
|
return null;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Detaches all behaviors from the component.
|
|
|
|
*/
|
|
|
|
public function detachBehaviors()
|
|
|
|
{
|
|
|
|
if ($this->_b !== null) {
|
|
|
|
$behaviors = $this->_b;
|
|
|
|
$this->_b = null;
|
|
|
|
foreach ($behaviors as $name => $behavior) {
|
|
|
|
$this->detachBehavior($name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Makes sure that the behaviors declared in [[behaviors()]] are attached to this component.
|
|
|
|
*/
|
|
|
|
public function ensureBehaviors()
|
|
|
|
{
|
|
|
|
if ($this->_b === null) {
|
|
|
|
$this->_b = array();
|
|
|
|
foreach ($this->behaviors() as $name => $behavior) {
|
|
|
|
$this->attachBehaviorInternal($name, $behavior);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Attaches a behavior to this component.
|
|
|
|
* @param string $name the name of the behavior.
|
|
|
|
* @param string|array|Behavior $behavior the behavior to be attached
|
|
|
|
* @return Behavior the attached behavior.
|
|
|
|
*/
|
|
|
|
private function attachBehaviorInternal($name, $behavior)
|
|
|
|
{
|
|
|
|
if (!($behavior instanceof Behavior)) {
|
|
|
|
$behavior = \Yii::createObject($behavior);
|
|
|
|
}
|
|
|
|
if (isset($this->_b[$name])) {
|
|
|
|
$this->_b[$name]->detach($this);
|
|
|
|
}
|
|
|
|
$behavior->attach($this);
|
|
|
|
return $this->_b[$name] = $behavior;
|
|
|
|
}
|
|
|
|
}
|