* @link http://www.yiiframework.com/ * @copyright Copyright © 2008-2012 Yii Software LLC * @license http://www.yiiframework.com/license/ */ namespace yii\base; /** * Component is the base class for all components in Yii. * * Component implements the basis for *properties*, *events* and *behaviors*. * * A property is defined by a getter method (e.g. `getLabel`), * and/or a setter method (e.g. `setLabel`). For example, the following * getter and setter methods define a property named `label`: * * ~~~php * private $_label; * * public function getLabel() * { * return $this->_label; * } * * public function setLabel($value) * { * $this->_label = $value; * } * ~~~ * * A property can be accessed like a member variable of an object. * Reading or writing a property will cause the invocation of the corresponding * getter or setter method. For example, * * ~~~php * // equivalent to $label = $component->getLabel(); * $label = $component->label; * // equivalent to $component->setLabel('abc'); * $component->label = 'abc'; * ~~~ * * * An event is defined by the presence of a method whose name starts with `on`. * The event name is the method name. When an event is raised, functions * (called *event handlers*) attached to the event will be invoked automatically. * The `on` method is typically declared like the following: * * ~~~php * public function onClick($event) * { * $this->raiseEvent('onClick', $event); * } * ~~~ * * An event can be raised by calling the [[raiseEvent]] method, upon which * the attached event handlers will be invoked automatically in the order they * are attached to the event. In the above example, if we call the `onClick` method, * an `onClick` event will be raised. * * An event handler should be defined with the following signature: * * ~~~php * public function foo($event) { ... } * ~~~ * * where `$event` is an [[Event]] object which includes parameters associated with the event. * * To attach an event handler to an event, call [[attachEventHandler]]. * Alternatively, you can also do the following: * * ~~~php * $component->onClick = $callback; * // or $component->onClick->add($callback); * ~~~ * * where `$callback` refers to a valid PHP callback. Some examples of `$callback` are: * * ~~~php * 'handleOnClick' // handleOnClick() is a global function * array($object, 'handleOnClick') // $object->handleOnClick() * array('Page', 'handleOnClick') // Page::handleOnClick() * function($event) { ... } // anonymous function * ~~~ * * Both property names and event names are *case-insensitive*. * * A behavior is an object implementing the [[IBehavior]] interface. It is usually attached * to a component instance of {@link IBehavior} which is attached to a component. The methods of * the behavior can be invoked as if they belong to the component. Multiple behaviors * can be attached to the same component. * * To attach a behavior to a component, call {@link attachBehavior}; and to detach the behavior * from the component, call {@link detachBehavior}. * * A behavior can be temporarily enabled or disabled by calling {@link enableBehavior} * or {@link disableBehavior}, respectively. When disabled, the behavior methods cannot * be invoked via the component. * * Starting from version 1.1.0, a behavior's properties (either its public member variables or * its properties defined via getters and/or setters) can be accessed through the component it * is attached to. * * @author Qiang Xue * @version $Id: Component.php 3204 2011-05-05 21:36:32Z alexander.makarow $ * @package system.base * @since 1.0 */ class Component { private $_e; private $_b; /** * Returns a property value, an event handler list or a behavior based on its name. * Do not call this method. This is a PHP magic method that we override * to allow using the following syntax to read a property or obtain event handlers: *
	 * $value=$component->propertyName;
	 * $handlers=$component->eventName;
	 * 
* @param string $name the property name or event name * @return mixed the property value, event handlers attached to the event, or the named behavior (since version 1.0.2) * @throws CException if the property or event is not defined * @see __set */ public function __get($name) { $getter = 'get' . $name; if (method_exists($this, $getter)) { // read property, e.g. getName() return $this->$getter(); } elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // event, e.g. onClick() $name = strtolower($name); if (!isset($this->_e[$name])) { $this->_e[$name] = new \yii\collections\Vector; } return $this->_e[$name]; } elseif (isset($this->_b[$name])) { // behavior return $this->_b[$name]; } elseif (is_array($this->_b)) { // a behavior property foreach ($this->_b as $object) { if ($object->getEnabled() && (property_exists($object, $name) || $object->canGetProperty($name))) { return $object->$name; } } } throw new Exception('Getting unknown property: ' . get_class($this) . '.' $name); } /** * Sets value of a component property. * Do not call this method. This is a PHP magic method that we override * to allow using the following syntax to set a property or attach an event handler *
	 * $this->propertyName=$value;
	 * $this->eventName=$callback;
	 * 
* @param string $name the property name or the event name * @param mixed $value the property value or callback * @throws CException if the property/event is not defined or the property is read only. * @see __get */ public function __set($name, $value) { $setter = 'set' . $name; if (method_exists($this, $setter)) { return $this->$setter($value); } elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { $name = strtolower($name); if (!isset($this->_e[$name])) { $this->_e[$name] = new \yii\collections\Vector; } return $this->_e[$name]->add($value); } elseif (is_array($this->_b)) { foreach ($this->_b as $object) { if ($object->getEnabled() && (property_exists($object, $name) || $object->canSetProperty($name))) { return $object->$name = $value; } } } if (method_exists($this, 'get' . $name)) { throw new Exception('Setting read-only property: ' . get_class($this) . '.' $name); } else { throw new Exception('Setting unknown property: ' . get_class($this) . '.' $name); } } /** * Checks if a property value is null. * Do not call this method. This is a PHP magic method that we override * to allow using isset() to detect if a component property is set or not. * @param string $name the property name or the event name * @since 1.0.1 */ public function __isset($name) { $getter = 'get' . $name; if (method_exists($this, $getter)) { // property is not null return $this->$getter() !== null; } elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // has event handler $name = strtolower($name); return isset($this->_e[$name]) && $this->_e[$name]->getCount(); } elseif (isset($this->_b[$name])) { // has behavior return true; } elseif (is_array($this->_b)) { foreach ($this->_b as $object) { if ($object->getEnabled() && (property_exists($object, $name) || $object->canGetProperty($name))) { return $object->$name !== null; } } } return false; } /** * Sets a component property to be null. * Do not call this method. This is a PHP magic method that we override * to allow using unset() to set a component property to be null. * @param string $name the property name or the event name * @throws CException if the property is read only. * @since 1.0.1 */ public function __unset($name) { $setter = 'set' . $name; if (method_exists($this, $setter)) { $this->$setter(null); } elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { unset($this->_e[strtolower($name)]); } elseif (isset($this->_b[$name])) { $this->detachBehavior($name); } elseif (is_array($this->_b)) { foreach ($this->_b as $object) { if ($object->getEnabled()) { if (property_exists($object, $name)) { return $object->$name = null; } elseif ($object->canSetProperty($name)) { return $object->$setter(null); } } } } elseif (method_exists($this, 'get' . $name)) { throw new Exception('Unsetting read-only property: ' . get_class($this) . '.' $name); } } /** * Calls the named method which is not a class method. * Do not call this method. This is a PHP magic method that we override * to implement the behavior feature. * @param string $name the method name * @param array $parameters method parameters * @return mixed the method return value * @since 1.0.2 */ public function __call($name, $parameters) { if ($this->_b !== null) { foreach ($this->_b as $object) { if ($object->getEnabled() && method_exists($object, $name)) { return call_user_func_array(array($object, $name), $parameters); } } } if ($this->canGetProperty($name)) { $func = $this->$name; if ($func instanceof \Closure) { return call_user_func_array($func, $parameters); } } throw new Exception('Unknown method: ' . get_class($this) . '::' $name . '()'); } /** * Returns the named behavior object. * The name 'asa' stands for 'as a'. * @param string $behavior the behavior name * @return IBehavior the behavior object, or null if the behavior does not exist * @since 1.0.2 */ public function asa($behavior) { return isset($this->_b[$behavior]) ? $this->_b[$behavior] : null; } /** * Attaches a list of behaviors to the component. * Each behavior is indexed by its name and should be an instance of * {@link IBehavior}, a string specifying the behavior class, or an * array of the following structure: *
	 * array(
	 *     'class'=>'path.to.BehaviorClass',
	 *     'property1'=>'value1',
	 *     'property2'=>'value2',
	 * )
	 * 
* @param array $behaviors list of behaviors to be attached to the component * @since 1.0.2 */ public function attachBehaviors($behaviors) { foreach ($behaviors as $name => $behavior) $this->attachBehavior($name, $behavior); } /** * Detaches all behaviors from the component. * @since 1.0.2 */ public function detachBehaviors() { if ($this->_b !== null) { foreach ($this->_b as $name => $behavior) $this->detachBehavior($name); $this->_b = null; } } /** * Attaches a behavior to this component. * This method will create the behavior object based on the given * configuration. After that, the behavior object will be initialized * by calling its {@link IBehavior::attach} method. * @param string $name the behavior's name. It should uniquely identify this behavior. * @param mixed $behavior the behavior configuration. This is passed as the first * parameter to {@link YiiBase::createComponent} to create the behavior object. * @return IBehavior the behavior object * @since 1.0.2 */ public function attachBehavior($name, $behavior) { if (!($behavior instanceof IBehavior)) $behavior = Yii::createComponent($behavior); $behavior->setEnabled(true); $behavior->attach($this); return $this->_b[$name] = $behavior; } /** * Detaches a behavior from the component. * The behavior's {@link IBehavior::detach} method will be invoked. * @param string $name the behavior's name. It uniquely identifies the behavior. * @return IBehavior the detached behavior. Null if the behavior does not exist. * @since 1.0.2 */ public function detachBehavior($name) { if (isset($this->_b[$name])) { $this->_b[$name]->detach($this); $behavior = $this->_b[$name]; unset($this->_b[$name]); return $behavior; } } /** * Enables all behaviors attached to this component. * @since 1.0.2 */ public function enableBehaviors() { if ($this->_b !== null) { foreach ($this->_b as $behavior) $behavior->setEnabled(true); } } /** * Disables all behaviors attached to this component. * @since 1.0.2 */ public function disableBehaviors() { if ($this->_b !== null) { foreach ($this->_b as $behavior) $behavior->setEnabled(false); } } /** * Enables an attached behavior. * A behavior is only effective when it is enabled. * A behavior is enabled when first attached. * @param string $name the behavior's name. It uniquely identifies the behavior. * @since 1.0.2 */ public function enableBehavior($name) { if (isset($this->_b[$name])) $this->_b[$name]->setEnabled(true); } /** * Disables an attached behavior. * A behavior is only effective when it is enabled. * @param string $name the behavior's name. It uniquely identifies the behavior. * @since 1.0.2 */ public function disableBehavior($name) { if (isset($this->_b[$name])) $this->_b[$name]->setEnabled(false); } /** * Determines whether a property is defined. * A property is defined if there is a getter or setter method * defined in the class. Note, property names are case-insensitive. * @param string $name the property name * @return boolean whether the property is defined * @see canGetProperty * @see canSetProperty */ public function hasProperty($name) { return $this->canGetProperty($name) || $this->canSetProperty($name); } /** * Determines whether a property can be read. * A property can be read if the class has a getter method * for the property name. Note, property name is case-insensitive. * @param string $name the property name * @return boolean whether the property can be read * @see canSetProperty */ public function canGetProperty($name) { return method_exists($this, 'get' . $name); } /** * Determines whether a property can be set. * A property can be written if the class has a setter method * for the property name. Note, property name is case-insensitive. * @param string $name the property name * @return boolean whether the property can be written * @see canGetProperty */ public function canSetProperty($name) { return method_exists($this, 'set' . $name); } /** * Determines whether an event is defined. * An event is defined if the class has a method named like 'onXXX'. * Note, event name is case-insensitive. * @param string $name the event name * @return boolean whether an event is defined */ public function hasEvent($name) { return method_exists($this, $name) && strncasecmp($name, 'on', 2)===0; } /** * Checks whether the named event has attached handlers. * @param string $name the event name * @return boolean whether an event has been attached one or several handlers */ public function hasEventHandler($name) { $name = strtolower($name); return isset($this->_e[$name]) && $this->_e[$name]->getCount() > 0; } /** * Returns the list of attached event handlers for an event. * @param string $name the event name * @return CList list of attached event handlers for the event * @throws CException if the event is not defined */ public function getEventHandlers($name) { if ($this->hasEvent($name)) { $name = strtolower($name); if (!isset($this->_e[$name])) $this->_e[$name] = new CList; return $this->_e[$name]; } else throw new CException(Yii::t('yii', 'Event "{class}.{event}" is not defined.', array('{class}' => get_class($this), '{event}' => $name))); } /** * Attaches an event handler to an event. * * An event handler must be a valid PHP callback, i.e., a string referring to * a global function name, or an array containing two elements with * the first element being an object and the second element a method name * of the object. * * An event handler must be defined with the following signature, *
	 * function handlerName($event) {}
	 * 
* where $event includes parameters associated with the event. * * This is a convenient method of attaching a handler to an event. * It is equivalent to the following code: *
	 * $component->getEventHandlers($eventName)->add($eventHandler);
	 * 
* * Using {@link getEventHandlers}, one can also specify the excution order * of multiple handlers attaching to the same event. For example: *
	 * $component->getEventHandlers($eventName)->insertAt(0,$eventHandler);
	 * 
* makes the handler to be invoked first. * * @param string $name the event name * @param callback $handler the event handler * @throws CException if the event is not defined * @see detachEventHandler */ public function attachEventHandler($name, $handler) { $this->getEventHandlers($name)->add($handler); } /** * Detaches an existing event handler. * This method is the opposite of {@link attachEventHandler}. * @param string $name event name * @param callback $handler the event handler to be removed * @return boolean if the detachment process is successful * @see attachEventHandler */ public function detachEventHandler($name, $handler) { if ($this->hasEventHandler($name)) return $this->getEventHandlers($name)->remove($handler) !== false; else return false; } /** * Raises an event. * This method represents the happening of an event. It invokes * all attached handlers for the event. * @param string $name the event name * @param CEvent $event the event parameter * @throws CException if the event is undefined or an event handler is invalid. */ public function raiseEvent($name, $event) { $name = strtolower($name); if (isset($this->_e[$name])) { foreach ($this->_e[$name] as $handler) { if (is_string($handler)) call_user_func($handler, $event); elseif (is_callable($handler, true)) { if (is_array($handler)) { // an array: 0 - object, 1 - method name list($object, $method) = $handler; if (is_string($object)) // static method call call_user_func($handler, $event); elseif (method_exists($object, $method)) $object->$method($event); else throw new CException(Yii::t('yii', 'Event "{class}.{event}" is attached with an invalid handler "{handler}".', array('{class}' => get_class($this), '{event}' => $name, '{handler}' => $handler[1]))); } else // PHP 5.3: anonymous function call_user_func($handler, $event); } else throw new CException(Yii::t('yii', 'Event "{class}.{event}" is attached with an invalid handler "{handler}".', array('{class}' => get_class($this), '{event}' => $name, '{handler}' => gettype($handler)))); // stop further handling if param.handled is set true if (($event instanceof CEvent) && $event->handled) return; } } elseif (YII_DEBUG && !$this->hasEvent($name)) throw new CException(Yii::t('yii', 'Event "{class}.{event}" is not defined.', array('{class}' => get_class($this), '{event}' => $name))); } /** * Evaluates a PHP expression or callback under the context of this component. * * Valid PHP callback can be class method name in the form of * array(ClassName/Object, MethodName), or anonymous function (only available in PHP 5.3.0 or above). * * If a PHP callback is used, the corresponding function/method signature should be *
	 * function foo($param1, $param2, ..., $component) { ... }
	 * 
* where the array elements in the second parameter to this method will be passed * to the callback as $param1, $param2, ...; and the last parameter will be the component itself. * * If a PHP expression is used, the second parameter will be "extracted" into PHP variables * that can be directly accessed in the expression. See {@link http://us.php.net/manual/en/function.extract.php PHP extract} * for more details. In the expression, the component object can be accessed using $this. * * @param mixed $_expression_ a PHP expression or PHP callback to be evaluated. * @param array $_data_ additional parameters to be passed to the above expression/callback. * @return mixed the expression result * @since 1.1.0 */ public function evaluateExpression($_expression_, $_data_ = array()) { if (is_string($_expression_)) { extract($_data_); return eval('return ' . $_expression_ . ';'); } else { $_data_[] = $this; return call_user_func_array($_expression_, $_data_); } } }