* @since 2.0 */ class AssetManager extends Component { /** * @var array list of available asset bundles. The keys are the class names of the asset bundles, * and the values are either the configuration arrays for creating the [[AssetBundle]] objects * or the corresponding asset bundle instances. */ public $bundles = array(); /** * @return string the root directory storing the published asset files. */ public $basePath = '@wwwroot/assets'; /** * @return string the base URL through which the published asset files can be accessed. */ public $baseUrl = '@www/assets'; /** * @var boolean whether to use symbolic link to publish asset files. Defaults to false, meaning * asset files are copied to [[basePath]]. Using symbolic links has the benefit that the published * assets will always be consistent with the source assets and there is no copy operation required. * This is especially useful during development. * * However, there are special requirements for hosting environments in order to use symbolic links. * In particular, symbolic links are supported only on Linux/Unix, and Windows Vista/2008 or greater. * * Moreover, some Web servers need to be properly configured so that the linked assets are accessible * to Web users. For example, for Apache Web server, the following configuration directive should be added * for the Web folder: * * ~~~ * Options FollowSymLinks * ~~~ */ public $linkAssets = false; /** * @var integer the permission to be set for newly published asset files. * This value will be used by PHP chmod() function. * If not set, the permission will be determined by the current environment. */ public $fileMode; /** * @var integer the permission to be set for newly generated asset directories. * This value will be used by PHP chmod() function. * Defaults to 0777, meaning the directory can be read, written and executed by all users. */ public $dirMode = 0777; /** * Initializes the component. * @throws InvalidConfigException if [[basePath]] is invalid */ public function init() { parent::init(); $this->basePath = Yii::getAlias($this->basePath); if (!is_dir($this->basePath)) { throw new InvalidConfigException("The directory does not exist: {$this->basePath}"); } elseif (!is_writable($this->basePath)) { throw new InvalidConfigException("The directory is not writable by the Web process: {$this->basePath}"); } else { $this->basePath = realpath($this->basePath); } $this->baseUrl = rtrim(Yii::getAlias($this->baseUrl), '/'); } /** * Returns the named asset bundle. * * This method will first look for the bundle in [[bundles]]. If not found, * it will treat `$name` as the class of the asset bundle and create a new instance of it. * * @param string $name the class name of the asset bundle * @return AssetBundle the asset bundle instance * @throws InvalidConfigException if $name does not refer to a valid asset bundle */ public function getBundle($name) { if (isset($this->bundles[$name])) { if (is_array($this->bundles[$name])) { $this->bundles[$name] = Yii::createObject(array_merge(array('class' => $name), $this->bundles[$name])); } elseif (!$this->bundles[$name] instanceof AssetBundle) { throw new InvalidConfigException("Invalid asset bundle: $name"); } } else { $this->bundles[$name] = Yii::createObject($name); } return $this->bundles[$name]; } private $_converter; /** * Returns the asset converter. * @return IAssetConverter the asset converter. */ public function getConverter() { if ($this->_converter === null) { $this->_converter = Yii::createObject(AssetConverter::className()); } elseif (is_array($this->_converter) || is_string($this->_converter)) { $this->_converter = Yii::createObject($this->_converter); } return $this->_converter; } /** * Sets the asset converter. * @param array|IAssetConverter $value the asset converter. This can be either * an object implementing the [[IAssetConverter]] interface, or a configuration * array that can be used to create the asset converter object. */ public function setConverter($value) { $this->_converter = $value; } /** * @var array published assets */ private $_published = array(); /** * Publishes a file or a directory. * * This method will copy the specified file or directory to [[basePath]] so that * it can be accessed via the Web server. * * If the asset is a file, its file modification time will be checked to avoid * unnecessary file copying. * * If the asset is a directory, all files and subdirectories under it will be published recursively. * Note, in case $forceCopy is false the method only checks the existence of the target * directory to avoid repetitive copying (which is very expensive). * * By default, when publishing a directory, subdirectories and files whose name starts with a dot "." * will NOT be published. If you want to change this behavior, you may specify the "beforeCopy" option * as explained in the `$options` parameter. * * Note: On rare scenario, a race condition can develop that will lead to a * one-time-manifestation of a non-critical problem in the creation of the directory * that holds the published assets. This problem can be avoided altogether by 'requesting' * in advance all the resources that are supposed to trigger a 'publish()' call, and doing * that in the application deployment phase, before system goes live. See more in the following * discussion: http://code.google.com/p/yii/issues/detail?id=2579 * * @param string $path the asset (file or directory) to be published * @param array $options the options to be applied when publishing a directory. * The following options are supported: * * - beforeCopy: callback, a PHP callback that is called before copying each sub-directory or file. * This option is used only when publishing a directory. If the callback returns false, the copy * operation for the sub-directory or file will be cancelled. * The signature of the callback should be: `function ($from, $to)`, where `$from` is the sub-directory or * file to be copied from, while `$to` is the copy target. * - afterCopy: callback, a PHP callback that is called after a sub-directory or file is successfully copied. * This option is used only when publishing a directory. The signature of the callback is similar to that * of `beforeCopy`. * - forceCopy: boolean, whether the directory being published should be copied even if * it is found in the target directory. This option is used only when publishing a directory. * You may want to set this to be true during the development stage to make sure the published * directory is always up-to-date. Do not set this to true on production servers as it will * significantly degrade the performance. * @return array the path (directory or file path) and the URL that the asset is published as. * @throws InvalidParamException if the asset to be published does not exist. */ public function publish($path, $options = array()) { if (isset($this->_published[$path])) { return $this->_published[$path]; } $src = realpath($path); if ($src === false) { throw new InvalidParamException("The file or directory to be published does not exist: $path"); } if (is_file($src)) { $dir = $this->hash(dirname($src) . filemtime($src)); $fileName = basename($src); $dstDir = $this->basePath . DIRECTORY_SEPARATOR . $dir; $dstFile = $dstDir . DIRECTORY_SEPARATOR . $fileName; if (!is_dir($dstDir)) { mkdir($dstDir, $this->dirMode, true); } if ($this->linkAssets) { if (!is_file($dstFile)) { symlink($src, $dstFile); } } elseif (@filemtime($dstFile) < @filemtime($src)) { copy($src, $dstFile); if ($this->fileMode !== null) { @chmod($dstFile, $this->fileMode); } } return $this->_published[$path] = array($dstFile, $this->baseUrl . "/$dir/$fileName"); } else { $dir = $this->hash($src . filemtime($src)); $dstDir = $this->basePath . DIRECTORY_SEPARATOR . $dir; if ($this->linkAssets) { if (!is_dir($dstDir)) { symlink($src, $dstDir); } } elseif (!is_dir($dstDir) || !empty($options['forceCopy'])) { $opts = array( 'dirMode' => $this->dirMode, 'fileMode' => $this->fileMode, ); if (isset($options['beforeCopy'])) { $opts['beforeCopy'] = $options['beforeCopy']; } else { $opts['beforeCopy'] = function ($from, $to) { return strncmp(basename($from), '.', 1) !== 0; }; } if (isset($options['afterCopy'])) { $opts['afterCopy'] = $options['afterCopy']; } FileHelper::copyDirectory($src, $dstDir, $opts); } return $this->_published[$path] = array($dstDir, $this->baseUrl . '/' . $dir); } } /** * Returns the published path of a file path. * This method does not perform any publishing. It merely tells you * if the file or directory is published, where it will go. * @param string $path directory or file path being published * @return string the published file path. False if the file or directory does not exist */ public function getPublishedPath($path) { if (isset($this->_published[$path])) { return $this->_published[$path][0]; } if (($path = realpath($path)) !== false) { $base = $this->basePath . DIRECTORY_SEPARATOR; if (is_file($path)) { return $base . $this->hash(dirname($path) . filemtime($path)) . DIRECTORY_SEPARATOR . basename($path); } else { return $base . $this->hash($path . filemtime($path)); } } else { return false; } } /** * Returns the URL of a published file path. * This method does not perform any publishing. It merely tells you * if the file path is published, what the URL will be to access it. * @param string $path directory or file path being published * @return string the published URL for the file or directory. False if the file or directory does not exist. */ public function getPublishedUrl($path) { if (isset($this->_published[$path])) { return $this->_published[$path][1]; } if (($path = realpath($path)) !== false) { if (is_file($path)) { return $this->baseUrl . '/' . $this->hash(dirname($path) . filemtime($path)) . '/' . basename($path); } else { return $this->baseUrl . '/' . $this->hash($path . filemtime($path)); } } else { return false; } } /** * Generate a CRC32 hash for the directory path. Collisions are higher * than MD5 but generates a much smaller hash string. * @param string $path string to be hashed. * @return string hashed string. */ protected function hash($path) { return sprintf('%x', crc32($path . Yii::getVersion())); } }