Browse Source

Merge pull request #335 from creocoder/uncompressed-js

Uncompressed assets js files for better final compression
tags/2.0.0-beta
Qiang Xue 12 years ago
parent
commit
cf99fb9237
  1. 10
      yii/assets.php
  2. 9
      yii/assets/bootstrap/css/bootstrap-responsive.min.css
  3. 9
      yii/assets/bootstrap/css/bootstrap.min.css
  4. 6
      yii/assets/bootstrap/js/bootstrap.min.js
  5. 9597
      yii/assets/jquery.js
  6. 502
      yii/assets/punycode/punycode.js

10
yii/assets.php

@ -11,7 +11,7 @@ return array(
'yii/jquery' => array(
'sourcePath' => __DIR__ . '/assets',
'js' => array(
'jquery.min.js',
YII_DEBUG ? 'jquery.js' : 'jquery.min.js',
),
),
'yii/validation' => array(
@ -45,24 +45,24 @@ return array(
'yii/bootstrap' => array(
'sourcePath' => __DIR__ . '/assets',
'css' => array(
'bootstrap/css/bootstrap.css',
YII_DEBUG ? 'bootstrap/css/bootstrap.css' : 'bootstrap/css/bootstrap.min.css',
),
'js' => array(
'bootstrap/js/bootstrap.js',
YII_DEBUG ? 'bootstrap/js/bootstrap.js' : 'bootstrap/js/bootstrap.min.js',
),
'depends' => array('yii/jquery'),
),
'yii/bootstrap-responsive' => array(
'sourcePath' => __DIR__ . '/assets',
'css' => array(
'bootstrap/css/bootstrap-responsive.css',
YII_DEBUG ? 'bootstrap/css/bootstrap-responsive.css' : 'bootstrap/css/bootstrap-responsive.min.css',
),
'depends' => array('yii/bootstrap'),
),
'yii/punycode' => array(
'sourcePath' => __DIR__ . '/assets',
'js' => array(
'punycode/punycode.min.js',
YII_DEBUG ? 'punycode/punycode.js' : 'punycode/punycode.min.js',
),
),
);

9
yii/assets/bootstrap/css/bootstrap-responsive.min.css vendored

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9
yii/assets/bootstrap/css/bootstrap.min.css vendored

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6
yii/assets/bootstrap/js/bootstrap.min.js vendored

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9597
yii/assets/jquery.js vendored

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502
yii/assets/punycode/punycode.js

@ -0,0 +1,502 @@
/*! http://mths.be/punycode v1.2.1 by @mathias */
;(function(root) {
/** Detect free variables */
var freeExports = typeof exports == 'object' && exports;
var freeModule = typeof module == 'object' && module &&
module.exports == freeExports && module;
var freeGlobal = typeof global == 'object' && global;
if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {
root = freeGlobal;
}
/**
* The `punycode` object.
* @name punycode
* @type Object
*/
var punycode,
/** Highest positive signed 32-bit float value */
maxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1
/** Bootstring parameters */
base = 36,
tMin = 1,
tMax = 26,
skew = 38,
damp = 700,
initialBias = 72,
initialN = 128, // 0x80
delimiter = '-', // '\x2D'
/** Regular expressions */
regexPunycode = /^xn--/,
regexNonASCII = /[^ -~]/, // unprintable ASCII chars + non-ASCII chars
regexSeparators = /\x2E|\u3002|\uFF0E|\uFF61/g, // RFC 3490 separators
/** Error messages */
errors = {
'overflow': 'Overflow: input needs wider integers to process',
'not-basic': 'Illegal input >= 0x80 (not a basic code point)',
'invalid-input': 'Invalid input'
},
/** Convenience shortcuts */
baseMinusTMin = base - tMin,
floor = Math.floor,
stringFromCharCode = String.fromCharCode,
/** Temporary variable */
key;
/*--------------------------------------------------------------------------*/
/**
* A generic error utility function.
* @private
* @param {String} type The error type.
* @returns {Error} Throws a `RangeError` with the applicable error message.
*/
function error(type) {
throw RangeError(errors[type]);
}
/**
* A generic `Array#map` utility function.
* @private
* @param {Array} array The array to iterate over.
* @param {Function} callback The function that gets called for every array
* item.
* @returns {Array} A new array of values returned by the callback function.
*/
function map(array, fn) {
var length = array.length;
while (length--) {
array[length] = fn(array[length]);
}
return array;
}
/**
* A simple `Array#map`-like wrapper to work with domain name strings.
* @private
* @param {String} domain The domain name.
* @param {Function} callback The function that gets called for every
* character.
* @returns {Array} A new string of characters returned by the callback
* function.
*/
function mapDomain(string, fn) {
return map(string.split(regexSeparators), fn).join('.');
}
/**
* Creates an array containing the decimal code points of each Unicode
* character in the string. While JavaScript uses UCS-2 internally,
* this function will convert a pair of surrogate halves (each of which
* UCS-2 exposes as separate characters) into a single code point,
* matching UTF-16.
* @see `punycode.ucs2.encode`
* @see <http://mathiasbynens.be/notes/javascript-encoding>
* @memberOf punycode.ucs2
* @name decode
* @param {String} string The Unicode input string (UCS-2).
* @returns {Array} The new array of code points.
*/
function ucs2decode(string) {
var output = [],
counter = 0,
length = string.length,
value,
extra;
while (counter < length) {
value = string.charCodeAt(counter++);
if ((value & 0xF800) == 0xD800 && counter < length) {
// high surrogate, and there is a next character
extra = string.charCodeAt(counter++);
if ((extra & 0xFC00) == 0xDC00) { // low surrogate
output.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);
} else {
output.push(value, extra);
}
} else {
output.push(value);
}
}
return output;
}
/**
* Creates a string based on an array of decimal code points.
* @see `punycode.ucs2.decode`
* @memberOf punycode.ucs2
* @name encode
* @param {Array} codePoints The array of decimal code points.
* @returns {String} The new Unicode string (UCS-2).
*/
function ucs2encode(array) {
return map(array, function(value) {
var output = '';
if (value > 0xFFFF) {
value -= 0x10000;
output += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);
value = 0xDC00 | value & 0x3FF;
}
output += stringFromCharCode(value);
return output;
}).join('');
}
/**
* Converts a basic code point into a digit/integer.
* @see `digitToBasic()`
* @private
* @param {Number} codePoint The basic (decimal) code point.
* @returns {Number} The numeric value of a basic code point (for use in
* representing integers) in the range `0` to `base - 1`, or `base` if
* the code point does not represent a value.
*/
function basicToDigit(codePoint) {
return codePoint - 48 < 10
? codePoint - 22
: codePoint - 65 < 26
? codePoint - 65
: codePoint - 97 < 26
? codePoint - 97
: base;
}
/**
* Converts a digit/integer into a basic code point.
* @see `basicToDigit()`
* @private
* @param {Number} digit The numeric value of a basic code point.
* @returns {Number} The basic code point whose value (when used for
* representing integers) is `digit`, which needs to be in the range
* `0` to `base - 1`. If `flag` is non-zero, the uppercase form is
* used; else, the lowercase form is used. The behavior is undefined
* if flag is non-zero and `digit` has no uppercase form.
*/
function digitToBasic(digit, flag) {
// 0..25 map to ASCII a..z or A..Z
// 26..35 map to ASCII 0..9
return digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5);
}
/**
* Bias adaptation function as per section 3.4 of RFC 3492.
* http://tools.ietf.org/html/rfc3492#section-3.4
* @private
*/
function adapt(delta, numPoints, firstTime) {
var k = 0;
delta = firstTime ? floor(delta / damp) : delta >> 1;
delta += floor(delta / numPoints);
for (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) {
delta = floor(delta / baseMinusTMin);
}
return floor(k + (baseMinusTMin + 1) * delta / (delta + skew));
}
/**
* Converts a Punycode string of ASCII code points to a string of Unicode
* code points.
* @memberOf punycode
* @param {String} input The Punycode string of ASCII code points.
* @returns {String} The resulting string of Unicode code points.
*/
function decode(input) {
// Don't use UCS-2
var output = [],
inputLength = input.length,
out,
i = 0,
n = initialN,
bias = initialBias,
basic,
j,
index,
oldi,
w,
k,
digit,
t,
length,
/** Cached calculation results */
baseMinusT;
// Handle the basic code points: let `basic` be the number of input code
// points before the last delimiter, or `0` if there is none, then copy
// the first basic code points to the output.
basic = input.lastIndexOf(delimiter);
if (basic < 0) {
basic = 0;
}
for (j = 0; j < basic; ++j) {
// if it's not a basic code point
if (input.charCodeAt(j) >= 0x80) {
error('not-basic');
}
output.push(input.charCodeAt(j));
}
// Main decoding loop: start just after the last delimiter if any basic code
// points were copied; start at the beginning otherwise.
for (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) {
// `index` is the index of the next character to be consumed.
// Decode a generalized variable-length integer into `delta`,
// which gets added to `i`. The overflow checking is easier
// if we increase `i` as we go, then subtract off its starting
// value at the end to obtain `delta`.
for (oldi = i, w = 1, k = base; /* no condition */; k += base) {
if (index >= inputLength) {
error('invalid-input');
}
digit = basicToDigit(input.charCodeAt(index++));
if (digit >= base || digit > floor((maxInt - i) / w)) {
error('overflow');
}
i += digit * w;
t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);
if (digit < t) {
break;
}
baseMinusT = base - t;
if (w > floor(maxInt / baseMinusT)) {
error('overflow');
}
w *= baseMinusT;
}
out = output.length + 1;
bias = adapt(i - oldi, out, oldi == 0);
// `i` was supposed to wrap around from `out` to `0`,
// incrementing `n` each time, so we'll fix that now:
if (floor(i / out) > maxInt - n) {
error('overflow');
}
n += floor(i / out);
i %= out;
// Insert `n` at position `i` of the output
output.splice(i++, 0, n);
}
return ucs2encode(output);
}
/**
* Converts a string of Unicode code points to a Punycode string of ASCII
* code points.
* @memberOf punycode
* @param {String} input The string of Unicode code points.
* @returns {String} The resulting Punycode string of ASCII code points.
*/
function encode(input) {
var n,
delta,
handledCPCount,
basicLength,
bias,
j,
m,
q,
k,
t,
currentValue,
output = [],
/** `inputLength` will hold the number of code points in `input`. */
inputLength,
/** Cached calculation results */
handledCPCountPlusOne,
baseMinusT,
qMinusT;
// Convert the input in UCS-2 to Unicode
input = ucs2decode(input);
// Cache the length
inputLength = input.length;
// Initialize the state
n = initialN;
delta = 0;
bias = initialBias;
// Handle the basic code points
for (j = 0; j < inputLength; ++j) {
currentValue = input[j];
if (currentValue < 0x80) {
output.push(stringFromCharCode(currentValue));
}
}
handledCPCount = basicLength = output.length;
// `handledCPCount` is the number of code points that have been handled;
// `basicLength` is the number of basic code points.
// Finish the basic string - if it is not empty - with a delimiter
if (basicLength) {
output.push(delimiter);
}
// Main encoding loop:
while (handledCPCount < inputLength) {
// All non-basic code points < n have been handled already. Find the next
// larger one:
for (m = maxInt, j = 0; j < inputLength; ++j) {
currentValue = input[j];
if (currentValue >= n && currentValue < m) {
m = currentValue;
}
}
// Increase `delta` enough to advance the decoder's <n,i> state to <m,0>,
// but guard against overflow
handledCPCountPlusOne = handledCPCount + 1;
if (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {
error('overflow');
}
delta += (m - n) * handledCPCountPlusOne;
n = m;
for (j = 0; j < inputLength; ++j) {
currentValue = input[j];
if (currentValue < n && ++delta > maxInt) {
error('overflow');
}
if (currentValue == n) {
// Represent delta as a generalized variable-length integer
for (q = delta, k = base; /* no condition */; k += base) {
t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);
if (q < t) {
break;
}
qMinusT = q - t;
baseMinusT = base - t;
output.push(
stringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0))
);
q = floor(qMinusT / baseMinusT);
}
output.push(stringFromCharCode(digitToBasic(q, 0)));
bias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength);
delta = 0;
++handledCPCount;
}
}
++delta;
++n;
}
return output.join('');
}
/**
* Converts a Punycode string representing a domain name to Unicode. Only the
* Punycoded parts of the domain name will be converted, i.e. it doesn't
* matter if you call it on a string that has already been converted to
* Unicode.
* @memberOf punycode
* @param {String} domain The Punycode domain name to convert to Unicode.
* @returns {String} The Unicode representation of the given Punycode
* string.
*/
function toUnicode(domain) {
return mapDomain(domain, function(string) {
return regexPunycode.test(string)
? decode(string.slice(4).toLowerCase())
: string;
});
}
/**
* Converts a Unicode string representing a domain name to Punycode. Only the
* non-ASCII parts of the domain name will be converted, i.e. it doesn't
* matter if you call it with a domain that's already in ASCII.
* @memberOf punycode
* @param {String} domain The domain name to convert, as a Unicode string.
* @returns {String} The Punycode representation of the given domain name.
*/
function toASCII(domain) {
return mapDomain(domain, function(string) {
return regexNonASCII.test(string)
? 'xn--' + encode(string)
: string;
});
}
/*--------------------------------------------------------------------------*/
/** Define the public API */
punycode = {
/**
* A string representing the current Punycode.js version number.
* @memberOf punycode
* @type String
*/
'version': '1.2.1',
/**
* An object of methods to convert from JavaScript's internal character
* representation (UCS-2) to decimal Unicode code points, and back.
* @see <http://mathiasbynens.be/notes/javascript-encoding>
* @memberOf punycode
* @type Object
*/
'ucs2': {
'decode': ucs2decode,
'encode': ucs2encode
},
'decode': decode,
'encode': encode,
'toASCII': toASCII,
'toUnicode': toUnicode
};
/** Expose `punycode` */
// Some AMD build optimizers, like r.js, check for specific condition patterns
// like the following:
if (
typeof define == 'function' &&
typeof define.amd == 'object' &&
define.amd
) {
define(function() {
return punycode;
});
} else if (freeExports && !freeExports.nodeType) {
if (freeModule) { // in Node.js or RingoJS v0.8.0+
freeModule.exports = punycode;
} else { // in Narwhal or RingoJS v0.7.0-
for (key in punycode) {
punycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]);
}
}
} else { // in Rhino or a web browser
root.punycode = punycode;
}
}(this));
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