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							543 lines
						
					
					
						
							17 KiB
						
					
					
				<?php | 
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/** | 
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 * Component class file. | 
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 * | 
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 * @link http://www.yiiframework.com/ | 
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 * @copyright Copyright © 2008-2012 Yii Software LLC | 
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 * @license http://www.yiiframework.com/license/ | 
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 */ | 
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 | 
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namespace yii\base; | 
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 | 
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/** | 
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 * Component is the base class for all component classes in Yii. | 
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 * | 
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 * Extending from [[Object]], Component implements the *event* and *behavior* | 
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 * features in addition to the *property* feature. | 
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 * | 
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 * An event is defined by the presence of a method whose name starts with `on`. | 
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 * The event name is the method name. For example, the following method defines | 
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 * the `onClick` event: | 
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 * | 
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 * ~~~ | 
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 * public function onClick($event) | 
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 * { | 
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 *	 $this->raiseEvent('onClick', $event); | 
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 * } | 
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 * ~~~ | 
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 * | 
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 * Event names are case-insensitive. | 
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 * | 
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 * An event can be attached with one or multiple PHP callbacks, called *event handlers*. | 
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 * One can call [[raiseEvent()]] to raise an event. When an event is raised, the attached | 
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 * event handlers will be invoked automatically in the order they are attached to the event. | 
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 * | 
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 * To attach an event handler to an event, call [[attachEventHandler]]. Alternatively, | 
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 * you can use the assignment syntax: `$component->onClick = $callback;`, | 
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 * where `$callback` refers to a valid PHP callback which can be one of the followings: | 
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 * | 
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 * - global function: `'handleOnClick'` | 
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 * - object method: `array($object, 'handleOnClick')` | 
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 * - static method: `array('Page', 'handleOnClick')` | 
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 * - anonymous function: `function($event) { ... }` | 
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 * | 
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 * The signature of an event handler should be like the following: | 
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 * ~~~ | 
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 * function foo($event) | 
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 * ~~~ | 
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 * | 
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 * where `$event` is an [[Event]] object which includes parameters associated with the event. | 
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 * | 
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 * Because `$component->onClick` is returned as a [[Vector]] with each item in the vector being | 
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 * an attached event handler, one can manipulate this [[Vector]] object to attach/detach event | 
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 * handlers, or adjust their relative orders. For example, | 
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 * | 
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 * ~~~ | 
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 * $component->onClick->insertAt(0, $callback);  // attach a handler as the first one | 
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 * $component->onClick[] = $callback;			// attach a handler as the last one | 
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 * unset($component->onClick[0]);				// detach the first handler | 
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 * ~~~ | 
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 * | 
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 * | 
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 * A behavior is an instance of [[Behavior]] or its child class. A component can be attached | 
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 * with one or multiple behaviors. When a behavior is attached to a component, its public | 
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 * properties and methods can be accessed via the component directly, as if the component owns | 
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 * those properties and methods. | 
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 * | 
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 * To attach a behavior to a component, declare it in [[behaviors()]], or explicitly call [[attachBehavior]]. | 
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 * | 
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 * @author Qiang Xue <qiang.xue@gmail.com> | 
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 * @since 2.0 | 
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 */ | 
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class Component extends Object | 
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{ | 
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	/** | 
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	 * @var Vector[] the attached event handlers (event name => handlers) | 
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	 */ | 
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	private $_e; | 
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	/** | 
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	 * @var Behavior[] the attached behaviors (behavior name => behavior) | 
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	 */ | 
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	private $_b; | 
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 | 
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	/** | 
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	 * Returns the value of a component property. | 
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	 * This method will check in the following order and act accordingly: | 
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	 * | 
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	 *  - a property defined by a getter: return the getter result | 
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	 *  - an event: return a vector containing the attached event handlers | 
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	 *  - a behavior: return the behavior object | 
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	 *  - a property of a behavior: return the behavior property value | 
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	 * | 
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	 * Do not call this method directly as it is a PHP magic method that | 
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	 * will be implicitly called when executing `$value = $component->property;`. | 
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	 * @param string $name the property name | 
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	 * @return mixed the property value, event handlers attached to the event, | 
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	 * the named behavior, or the value of a behavior's property | 
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	 * @throws Exception if the property is not defined | 
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	 * @see __set | 
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	 */ | 
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	public function __get($name) | 
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	{ | 
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		$getter = 'get' . $name; | 
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		if (method_exists($this, $getter)) { // read property, e.g. getName() | 
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			return $this->$getter(); | 
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		} elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // event, e.g. onClick() | 
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			$name = strtolower($name); | 
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			if (!isset($this->_e[$name])) { | 
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				$this->_e[$name] = new Vector; | 
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			} | 
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			return $this->_e[$name]; | 
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		} else { // behavior property | 
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			$this->ensureBehaviors(); | 
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			foreach ($this->_b as $behavior) { | 
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				if ($behavior->canGetProperty($name)) { | 
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					return $behavior->$name; | 
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				} | 
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			} | 
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		} | 
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		throw new Exception('Getting unknown property: ' . get_class($this) . '.' . $name); | 
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	} | 
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 | 
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	/** | 
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	 * Sets the value of a component property. | 
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	 * This method will check in the following order and act accordingly: | 
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	 * | 
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	 *  - a property defined by a setter: set the property value | 
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	 *  - an event: attach the handler to the event | 
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	 *  - a property of a behavior: set the behavior property value | 
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	 * | 
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	 * Do not call this method directly as it is a PHP magic method that | 
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	 * will be implicitly called when executing `$component->property = $value;`. | 
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	 * @param string $name the property name or the event name | 
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	 * @param mixed $value the property value | 
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	 * @return mixed value that was set | 
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	 * @throws Exception if the property is not defined or read-only. | 
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	 * @see __get | 
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	 */ | 
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	public function __set($name, $value) | 
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	{ | 
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		$setter = 'set' . $name; | 
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		if (method_exists($this, $setter)) { // write property | 
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			return $this->$setter($value); | 
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		} elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // event | 
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			$name = strtolower($name); | 
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			if (!isset($this->_e[$name])) { | 
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				$this->_e[$name] = new Vector; | 
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			} | 
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			return $this->_e[$name]->add($value); | 
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		} else { // behavior property | 
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			$this->ensureBehaviors(); | 
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			foreach ($this->_b as $behavior) { | 
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				if ($behavior->canSetProperty($name)) { | 
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					return $behavior->$name = $value; | 
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				} | 
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			} | 
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		} | 
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		if (method_exists($this, 'get' . $name)) { | 
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			throw new Exception('Setting read-only property: ' . get_class($this) . '.' . $name); | 
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		} else { | 
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			throw new Exception('Setting unknown property: ' . get_class($this) . '.' . $name); | 
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		} | 
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	} | 
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 | 
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	/** | 
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	 * Checks if a property value is null. | 
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	 * This method will check in the following order and act accordingly: | 
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	 * | 
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	 *  - a property defined by a setter: return whether the property value is null | 
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	 *  - an event: return whether the event has any handler attached | 
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	 *  - a property of a behavior: return whether the property value is null | 
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	 * | 
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	 * Do not call this method directly as it is a PHP magic method that | 
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	 * will be implicitly called when executing `isset($component->property)`. | 
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	 * @param string $name the property name or the event name | 
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	 * @return boolean whether the named property is null | 
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	 */ | 
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	public function __isset($name) | 
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	{ | 
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		$getter = 'get' . $name; | 
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		if (method_exists($this, $getter)) { // property is not null | 
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			return $this->$getter() !== null; | 
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		} elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // has event handler | 
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			$name = strtolower($name); | 
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			return isset($this->_e[$name]) && $this->_e[$name]->getCount(); | 
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		} else { // behavior property | 
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			$this->ensureBehaviors(); | 
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			foreach ($this->_b as $behavior) { | 
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				if ($behavior->canGetProperty($name)) { | 
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					return $behavior->$name !== null; | 
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				} | 
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			} | 
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		} | 
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		return false; | 
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	} | 
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 | 
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	/** | 
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	 * Sets a component property to be null. | 
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	 * This method will check in the following order and act accordingly: | 
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	 * | 
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	 *  - a property defined by a setter: set the property value to be null | 
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	 *  - an event: remove all attached event handlers | 
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	 *  - a property of a behavior: set the property value to be null | 
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	 * | 
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	 * Do not call this method directly as it is a PHP magic method that | 
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	 * will be implicitly called when executing `unset($component->property)`. | 
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	 * @param string $name the property name | 
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	 * @throws Exception if the property is read only. | 
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	 */ | 
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	public function __unset($name) | 
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	{ | 
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		$setter = 'set' . $name; | 
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		if (method_exists($this, $setter)) { // write property | 
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			$this->$setter(null); | 
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			return; | 
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		} elseif (method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0) { // event | 
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			unset($this->_e[strtolower($name)]); | 
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			return; | 
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		} else { // behavior property | 
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			$this->ensureBehaviors(); | 
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			foreach ($this->_b as $behavior) { | 
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				if ($behavior->canSetProperty($name)) { | 
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					$behavior->$name = null; | 
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					return; | 
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				} | 
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			} | 
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		} | 
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		if (method_exists($this, 'get' . $name)) { | 
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			throw new Exception('Unsetting read-only property: ' . get_class($this) . '.' . $name); | 
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		} | 
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	} | 
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 | 
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	/** | 
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	 * Calls the named method which is not a class method. | 
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	 * If the name refers to a component property whose value is | 
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	 * an anonymous function, the method will execute the function. | 
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	 * Otherwise, it will check if any attached behavior has | 
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	 * the named method and will execute it if available. | 
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	 * | 
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	 * Do not call this method directly as it is a PHP magic method that | 
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	 * will be implicitly called when an unknown method is being invoked. | 
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	 * @param string $name the method name | 
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	 * @param array $params method parameters | 
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	 * @return mixed the method return value | 
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	 */ | 
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	public function __call($name, $params) | 
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	{ | 
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		if ($this->canGetProperty($name, false)) { | 
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			$func = $this->$name; | 
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			if ($func instanceof \Closure) { | 
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				return call_user_func_array($func, $params); | 
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			} | 
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		} | 
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 | 
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		$this->ensureBehaviors(); | 
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		foreach ($this->_b as $object) { | 
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			if (method_exists($object, $name)) { | 
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				return call_user_func_array(array($object, $name), $params); | 
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			} | 
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		} | 
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 | 
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		throw new Exception('Calling unknown method: ' . get_class($this) . "::$name()"); | 
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	} | 
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 | 
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	/** | 
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	 * Returns a list of behaviors that this component should behave as. | 
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	 * | 
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	 * Child classes may override this method to specify the behaviors they want to behave as. | 
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	 * | 
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	 * The return value of this method should be an array of behavior objects or configurations | 
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	 * indexed by behavior names. A behavior configuration can be either a string specifying | 
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	 * the behavior class or an array of the following structure: | 
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	 * | 
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	 * ~~~ | 
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	 * 'behaviorName' => array( | 
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	 *	 'class' => 'BehaviorClass', | 
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	 *	 'property1' => 'value1', | 
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	 *	 'property2' => 'value2', | 
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	 * ) | 
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	 * ~~~ | 
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	 * | 
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	 * Note that a behavior class must extend from [[Behavior]]. | 
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	 * | 
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	 * Behaviors declared in this method will be attached to the component on demand. | 
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	 * | 
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	 * @return array the behavior configurations. | 
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	 */ | 
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	public function behaviors() | 
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	{ | 
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		return array(); | 
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	} | 
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 | 
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	/** | 
						|
	 * Returns a value indicating whether an event is defined. | 
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	 * An event is defined if the class has a method whose name starts with `on` (e.g. `onClick`). | 
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	 * Note that event name is case-insensitive. | 
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	 * @param string $name the event name | 
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	 * @return boolean whether an event is defined | 
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	 */ | 
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	public function hasEvent($name) | 
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	{ | 
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		return method_exists($this, $name) && strncasecmp($name, 'on', 2) === 0; | 
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	} | 
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 | 
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	/** | 
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	 * Returns a value indicating whether there is any handler attached to the named event. | 
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	 * @param string $name the event name | 
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	 * @return boolean whether there is any handler attached to the event. | 
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	 */ | 
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	public function hasEventHandlers($name) | 
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	{ | 
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		$this->ensureBehaviors(); | 
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		$name = strtolower($name); | 
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		return isset($this->_e[$name]) && $this->_e[$name]->getCount(); | 
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	} | 
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 | 
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	/** | 
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	 * Returns the list of attached event handlers for an event. | 
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	 * You may manipulate the returned [[Vector]] object by adding or removing handlers. | 
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	 * For example, | 
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	 * | 
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	 * ~~~ | 
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	 * $component->getEventHandlers($eventName)->insertAt(0, $eventHandler); | 
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	 * ~~~ | 
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	 * | 
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	 * @param string $name the event name | 
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	 * @return Vector list of attached event handlers for the event | 
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	 * @throws Exception if the event is not defined | 
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	 */ | 
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	public function getEventHandlers($name) | 
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	{ | 
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		if ($this->hasEvent($name)) { | 
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			$name = strtolower($name); | 
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			if (!isset($this->_e[$name])) { | 
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				$this->_e[$name] = new Vector; | 
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			} | 
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			return $this->_e[$name]; | 
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		} | 
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		throw new Exception('Undefined event: ' . $name); | 
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	} | 
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 | 
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	/** | 
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	 * Attaches an event handler to an event. | 
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	 * | 
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	 * This is equivalent to the following code: | 
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	 * | 
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	 * ~~~ | 
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	 * $component->getEventHandlers($eventName)->add($eventHandler); | 
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	 * ~~~ | 
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	 * | 
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	 * An event handler must be a valid PHP callback. The followings are | 
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	 * some examples: | 
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	 * | 
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	 * ~~~ | 
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	 * 'handleOnClick'					// handleOnClick() is a global function | 
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	 * array($object, 'handleOnClick')	// $object->handleOnClick() | 
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	 * array('Page', 'handleOnClick')	 // Page::handleOnClick() | 
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	 * function($event) { ... }		   // anonymous function | 
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	 * ~~~ | 
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	 * | 
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	 * An event handler must be defined with the following signature, | 
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	 * | 
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	 * ~~~ | 
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	 * function handlerName($event) {} | 
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	 * ~~~ | 
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	 * | 
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	 * where `$event` is an [[Event]] object which includes parameters associated with the event. | 
						|
	 * | 
						|
	 * @param string $name the event name | 
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	 * @param callback $handler the event handler | 
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	 * @throws Exception if the event is not defined | 
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	 * @see detachEventHandler | 
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	 */ | 
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	public function attachEventHandler($name, $handler) | 
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	{ | 
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		$this->getEventHandlers($name)->add($handler); | 
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	} | 
						|
 | 
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	/** | 
						|
	 * Detaches an existing event handler. | 
						|
	 * This method is the opposite of [[attachEventHandler]]. | 
						|
	 * @param string $name event name | 
						|
	 * @param callback $handler the event handler to be removed | 
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	 * @return boolean if the detachment process is successful | 
						|
	 * @see attachEventHandler | 
						|
	 */ | 
						|
	public function detachEventHandler($name, $handler) | 
						|
	{ | 
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		return $this->getEventHandlers($name)->remove($handler) !== false; | 
						|
	} | 
						|
 | 
						|
	/** | 
						|
	 * Raises an event. | 
						|
	 * This method represents the happening of an event. It invokes | 
						|
	 * all attached handlers for the event. | 
						|
	 * @param string $name the event name | 
						|
	 * @param Event $event the event parameter | 
						|
	 * @throws Exception if the event is undefined or an event handler is invalid. | 
						|
	 */ | 
						|
	public function raiseEvent($name, $event) | 
						|
	{ | 
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		$this->ensureBehaviors(); | 
						|
		$name = strtolower($name); | 
						|
		if ($event instanceof Event) { | 
						|
			$event->name = $name; | 
						|
			$event->handled = false; | 
						|
		} | 
						|
		if (isset($this->_e[$name])) { | 
						|
			foreach ($this->_e[$name] as $handler) { | 
						|
				if (is_string($handler) || $handler instanceof \Closure) { | 
						|
					call_user_func($handler, $event); | 
						|
				} elseif (is_callable($handler, true)) { | 
						|
					// an array: 0 - object, 1 - method name | 
						|
					list($object, $method) = $handler; | 
						|
					if (is_string($object)) { // static method call | 
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						call_user_func($handler, $event); | 
						|
					} elseif (method_exists($object, $method)) { | 
						|
						$object->$method($event); | 
						|
					} else { | 
						|
						throw new Exception('Event "' . get_class($this) . '.' . $name . '" is attached with an invalid handler.'); | 
						|
					} | 
						|
				} else { | 
						|
					throw new Exception('Event "' . get_class($this) . '.' . $name . '" is attached with an invalid handler.'); | 
						|
				} | 
						|
 | 
						|
				// stop further handling if the event is handled | 
						|
				if ($event instanceof Event && $event->handled) { | 
						|
					return; | 
						|
				} | 
						|
			} | 
						|
		} elseif (!$this->hasEvent($name)) { | 
						|
			throw new Exception('Raising unknown event: ' . get_class($this) . '.' . $name); | 
						|
		} | 
						|
	} | 
						|
 | 
						|
	/** | 
						|
	 * Returns the named behavior object. | 
						|
	 * The name 'asa' stands for 'as a'. | 
						|
	 * @param string $behavior the behavior name | 
						|
	 * @return Behavior the behavior object, or null if the behavior does not exist | 
						|
	 */ | 
						|
	public function asa($behavior) | 
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	{ | 
						|
		$this->ensureBehaviors(); | 
						|
		return isset($this->_b[$behavior]) ? $this->_b[$behavior] : null; | 
						|
	} | 
						|
 | 
						|
	/** | 
						|
	 * Attaches a behavior to this component. | 
						|
	 * This method will create the behavior object based on the given | 
						|
	 * configuration. After that, the behavior object will be attached to | 
						|
	 * this component by calling the [[Behavior::attach]] method. | 
						|
	 * @param string $name the behavior's name. It should uniquely identify this behavior. | 
						|
	 * @param string|array|Behavior $behavior the behavior configuration. This can be one of the following: | 
						|
	 * | 
						|
	 *  - a [[Behavior]] object | 
						|
	 *  - a string specifying the behavior class | 
						|
	 *  - an object configuration array that will be passed to [[\Yii::createObject()]] to create the behavior object. | 
						|
	 * | 
						|
	 * @return Behavior the behavior object | 
						|
	 * @see detachBehavior | 
						|
	 */ | 
						|
	public function attachBehavior($name, $behavior) | 
						|
	{ | 
						|
		$this->ensureBehaviors(); | 
						|
		return $this->attachBehaviorInternal($name, $behavior); | 
						|
	} | 
						|
 | 
						|
	/** | 
						|
	 * Attaches a list of behaviors to the component. | 
						|
	 * Each behavior is indexed by its name and should be a [[Behavior]] object, | 
						|
	 * a string specifying the behavior class, or an | 
						|
	 * configuration array for creating the behavior. | 
						|
	 * @param array $behaviors list of behaviors to be attached to the component | 
						|
	 * @see attachBehavior | 
						|
	 */ | 
						|
	public function attachBehaviors($behaviors) | 
						|
	{ | 
						|
		$this->ensureBehaviors(); | 
						|
		foreach ($behaviors as $name => $behavior) { | 
						|
			$this->attachBehaviorInternal($name, $behavior); | 
						|
		} | 
						|
	} | 
						|
 | 
						|
	/** | 
						|
	 * Detaches a behavior from the component. | 
						|
	 * The behavior's [[Behavior::detach]] method will be invoked. | 
						|
	 * @param string $name the behavior's name. | 
						|
	 * @return Behavior the detached behavior. Null if the behavior does not exist. | 
						|
	 */ | 
						|
	public function detachBehavior($name) | 
						|
	{ | 
						|
		if (isset($this->_b[$name])) { | 
						|
			$behavior = $this->_b[$name]; | 
						|
			unset($this->_b[$name]); | 
						|
			$behavior->detach($this); | 
						|
			return $behavior; | 
						|
		} else { | 
						|
			return null; | 
						|
		} | 
						|
	} | 
						|
 | 
						|
	/** | 
						|
	 * Detaches all behaviors from the component. | 
						|
	 */ | 
						|
	public function detachBehaviors() | 
						|
	{ | 
						|
		if ($this->_b !== null) { | 
						|
			$behaviors = $this->_b; | 
						|
			$this->_b = null; | 
						|
			foreach ($behaviors as $name => $behavior) { | 
						|
				$this->detachBehavior($name); | 
						|
			} | 
						|
		} | 
						|
	} | 
						|
 | 
						|
	/** | 
						|
	 * Makes sure that the behaviors declared in [[behaviors()]] are attached to this component. | 
						|
	 */ | 
						|
	public function ensureBehaviors() | 
						|
	{ | 
						|
		if ($this->_b === null) { | 
						|
			$this->_b = array(); | 
						|
			foreach ($this->behaviors() as $name => $behavior) { | 
						|
				$this->attachBehaviorInternal($name, $behavior); | 
						|
			} | 
						|
		} | 
						|
	} | 
						|
 | 
						|
	/** | 
						|
	 * Attaches a behavior to this component. | 
						|
	 * @param string $name the name of the behavior. | 
						|
	 * @param string|array|Behavior $behavior the behavior to be attached | 
						|
	 * @return Behavior the attached behavior. | 
						|
	 */ | 
						|
	private function attachBehaviorInternal($name, $behavior) | 
						|
	{ | 
						|
		if (!($behavior instanceof Behavior)) { | 
						|
			$behavior = \Yii::createObject($behavior); | 
						|
		} | 
						|
		$behavior->attach($this); | 
						|
		return $this->_b[$name] = $behavior; | 
						|
	} | 
						|
}
 | 
						|
 |