From 4b5f180c01d66af405c19304c245c8f4e74441c3 Mon Sep 17 00:00:00 2001 From: kate-kate Date: Sat, 25 Jan 2014 12:51:44 +0200 Subject: [PATCH] Doc typo --- docs/guide/behaviors.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/guide/behaviors.md b/docs/guide/behaviors.md index fc2a5f8..4c11984 100644 --- a/docs/guide/behaviors.md +++ b/docs/guide/behaviors.md @@ -3,7 +3,7 @@ Behaviors A behavior (also knows as *mixin*) can be used to enhance the functionality of an existing component without modifying the component's code. In particular, a behavior can "inject" its own methods and properties into the component, making them directly accessible -via the component itslef. A behavior can also respond to events triggered in the component, thus intercepting the normal +via the component itself. A behavior can also respond to events triggered in the component, thus intercepting the normal code execution. Unlike [PHP's traits](http://www.php.net/traits), behaviors can be attached to classes at runtime. Using behaviors