* @since 2.0 */ class Connection extends Component { /** * @event Event an event that is triggered after a DB connection is established */ const EVENT_AFTER_OPEN = 'afterOpen'; /** * @var string the hostname or ip address to use for connecting to the redis server. Defaults to 'localhost'. */ public $hostname = 'localhost'; /** * @var int the port to use for connecting to the redis server. Default port is 6379. */ public $port = 6379; /** * @var string the password for establishing DB connection. Defaults to null meaning no AUTH command is send. * See http://redis.io/commands/auth */ public $password; /** * @var int the redis database to use. This is an integer value starting from 0. Defaults to 0. */ public $database = 0; /** * @var float timeout to use for connection to redis. If not set the timeout set in php.ini will be used: ini_get("default_socket_timeout") */ public $connectionTimeout = null; /** * @var float timeout to use for redis socket when reading and writing data. If not set the php default value will be used. */ public $dataTimeout = null; /** * @var array List of available redis commands http://redis.io/commands */ public $redisCommands = [ 'BRPOP', // key [key ...] timeout Remove and get the last element in a list, or block until one is available 'BRPOPLPUSH', // source destination timeout Pop a value from a list, push it to another list and return it; or block until one is available 'CLIENT KILL', // ip:port Kill the connection of a client 'CLIENT LIST', // Get the list of client connections 'CLIENT GETNAME', // Get the current connection name 'CLIENT SETNAME', // connection-name Set the current connection name 'CONFIG GET', // parameter Get the value of a configuration parameter 'CONFIG SET', // parameter value Set a configuration parameter to the given value 'CONFIG RESETSTAT', // Reset the stats returned by INFO 'DBSIZE', // Return the number of keys in the selected database 'DEBUG OBJECT', // key Get debugging information about a key 'DEBUG SEGFAULT', // Make the server crash 'DECR', // key Decrement the integer value of a key by one 'DECRBY', // key decrement Decrement the integer value of a key by the given number 'DEL', // key [key ...] Delete a key 'DISCARD', // Discard all commands issued after MULTI 'DUMP', // key Return a serialized version of the value stored at the specified key. 'ECHO', // message Echo the given string 'EVAL', // script numkeys key [key ...] arg [arg ...] Execute a Lua script server side 'EVALSHA', // sha1 numkeys key [key ...] arg [arg ...] Execute a Lua script server side 'EXEC', // Execute all commands issued after MULTI 'EXISTS', // key Determine if a key exists 'EXPIRE', // key seconds Set a key's time to live in seconds 'EXPIREAT', // key timestamp Set the expiration for a key as a UNIX timestamp 'FLUSHALL', // Remove all keys from all databases 'FLUSHDB', // Remove all keys from the current database 'GET', // key Get the value of a key 'GETBIT', // key offset Returns the bit value at offset in the string value stored at key 'GETRANGE', // key start end Get a substring of the string stored at a key 'GETSET', // key value Set the string value of a key and return its old value 'HDEL', // key field [field ...] Delete one or more hash fields 'HEXISTS', // key field Determine if a hash field exists 'HGET', // key field Get the value of a hash field 'HGETALL', // key Get all the fields and values in a hash 'HINCRBY', // key field increment Increment the integer value of a hash field by the given number 'HINCRBYFLOAT', // key field increment Increment the float value of a hash field by the given amount 'HKEYS', // key Get all the fields in a hash 'HLEN', // key Get the number of fields in a hash 'HMGET', // key field [field ...] Get the values of all the given hash fields 'HMSET', // key field value [field value ...] Set multiple hash fields to multiple values 'HSET', // key field value Set the string value of a hash field 'HSETNX', // key field value Set the value of a hash field, only if the field does not exist 'HVALS', // key Get all the values in a hash 'INCR', // key Increment the integer value of a key by one 'INCRBY', // key increment Increment the integer value of a key by the given amount 'INCRBYFLOAT', // key increment Increment the float value of a key by the given amount 'INFO', // [section] Get information and statistics about the server 'KEYS', // pattern Find all keys matching the given pattern 'LASTSAVE', // Get the UNIX time stamp of the last successful save to disk 'LINDEX', // key index Get an element from a list by its index 'LINSERT', // key BEFORE|AFTER pivot value Insert an element before or after another element in a list 'LLEN', // key Get the length of a list 'LPOP', // key Remove and get the first element in a list 'LPUSH', // key value [value ...] Prepend one or multiple values to a list 'LPUSHX', // key value Prepend a value to a list, only if the list exists 'LRANGE', // key start stop Get a range of elements from a list 'LREM', // key count value Remove elements from a list 'LSET', // key index value Set the value of an element in a list by its index 'LTRIM', // key start stop Trim a list to the specified range 'MGET', // key [key ...] Get the values of all the given keys 'MIGRATE', // host port key destination-db timeout Atomically transfer a key from a Redis instance to another one. 'MONITOR', // Listen for all requests received by the server in real time 'MOVE', // key db Move a key to another database 'MSET', // key value [key value ...] Set multiple keys to multiple values 'MSETNX', // key value [key value ...] Set multiple keys to multiple values, only if none of the keys exist 'MULTI', // Mark the start of a transaction block 'OBJECT', // subcommand [arguments [arguments ...]] Inspect the internals of Redis objects 'PERSIST', // key Remove the expiration from a key 'PEXPIRE', // key milliseconds Set a key's time to live in milliseconds 'PEXPIREAT', // key milliseconds-timestamp Set the expiration for a key as a UNIX timestamp specified in milliseconds 'PING', // Ping the server 'PSETEX', // key milliseconds value Set the value and expiration in milliseconds of a key 'PSUBSCRIBE', // pattern [pattern ...] Listen for messages published to channels matching the given patterns 'PTTL', // key Get the time to live for a key in milliseconds 'PUBLISH', // channel message Post a message to a channel 'PUNSUBSCRIBE', // [pattern [pattern ...]] Stop listening for messages posted to channels matching the given patterns 'QUIT', // Close the connection 'RANDOMKEY', // Return a random key from the keyspace 'RENAME', // key newkey Rename a key 'RENAMENX', // key newkey Rename a key, only if the new key does not exist 'RESTORE', // key ttl serialized-value Create a key using the provided serialized value, previously obtained using DUMP. 'RPOP', // key Remove and get the last element in a list 'RPOPLPUSH', // source destination Remove the last element in a list, append it to another list and return it 'RPUSH', // key value [value ...] Append one or multiple values to a list 'RPUSHX', // key value Append a value to a list, only if the list exists 'SADD', // key member [member ...] Add one or more members to a set 'SAVE', // Synchronously save the dataset to disk 'SCARD', // key Get the number of members in a set 'SCRIPT EXISTS', // script [script ...] Check existence of scripts in the script cache. 'SCRIPT FLUSH', // Remove all the scripts from the script cache. 'SCRIPT KILL', // Kill the script currently in execution. 'SCRIPT LOAD', // script Load the specified Lua script into the script cache. 'SDIFF', // key [key ...] Subtract multiple sets 'SDIFFSTORE', // destination key [key ...] Subtract multiple sets and store the resulting set in a key 'SELECT', // index Change the selected database for the current connection 'SET', // key value Set the string value of a key 'SETBIT', // key offset value Sets or clears the bit at offset in the string value stored at key 'SETEX', // key seconds value Set the value and expiration of a key 'SETNX', // key value Set the value of a key, only if the key does not exist 'SETRANGE', // key offset value Overwrite part of a string at key starting at the specified offset 'SHUTDOWN', // [NOSAVE] [SAVE] Synchronously save the dataset to disk and then shut down the server 'SINTER', // key [key ...] Intersect multiple sets 'SINTERSTORE', // destination key [key ...] Intersect multiple sets and store the resulting set in a key 'SISMEMBER', // key member Determine if a given value is a member of a set 'SLAVEOF', // host port Make the server a slave of another instance, or promote it as master 'SLOWLOG', // subcommand [argument] Manages the Redis slow queries log 'SMEMBERS', // key Get all the members in a set 'SMOVE', // source destination member Move a member from one set to another 'SORT', // key [BY pattern] [LIMIT offset count] [GET pattern [GET pattern ...]] [ASC|DESC] [ALPHA] [STORE destination] Sort the elements in a list, set or sorted set 'SPOP', // key Remove and return a random member from a set 'SRANDMEMBER', // key [count] Get one or multiple random members from a set 'SREM', // key member [member ...] Remove one or more members from a set 'STRLEN', // key Get the length of the value stored in a key 'SUBSCRIBE', // channel [channel ...] Listen for messages published to the given channels 'SUNION', // key [key ...] Add multiple sets 'SUNIONSTORE', // destination key [key ...] Add multiple sets and store the resulting set in a key 'SYNC', // Internal command used for replication 'TIME', // Return the current server time 'TTL', // key Get the time to live for a key 'TYPE', // key Determine the type stored at key 'UNSUBSCRIBE', // [channel [channel ...]] Stop listening for messages posted to the given channels 'UNWATCH', // Forget about all watched keys 'WATCH', // key [key ...] Watch the given keys to determine execution of the MULTI/EXEC block 'ZADD', // key score member [score member ...] Add one or more members to a sorted set, or update its score if it already exists 'ZCARD', // key Get the number of members in a sorted set 'ZCOUNT', // key min max Count the members in a sorted set with scores within the given values 'ZINCRBY', // key increment member Increment the score of a member in a sorted set 'ZINTERSTORE', // destination numkeys key [key ...] [WEIGHTS weight [weight ...]] [AGGREGATE SUM|MIN|MAX] Intersect multiple sorted sets and store the resulting sorted set in a new key 'ZRANGE', // key start stop [WITHSCORES] Return a range of members in a sorted set, by index 'ZRANGEBYSCORE', // key min max [WITHSCORES] [LIMIT offset count] Return a range of members in a sorted set, by score 'ZRANK', // key member Determine the index of a member in a sorted set 'ZREM', // key member [member ...] Remove one or more members from a sorted set 'ZREMRANGEBYRANK', // key start stop Remove all members in a sorted set within the given indexes 'ZREMRANGEBYSCORE', // key min max Remove all members in a sorted set within the given scores 'ZREVRANGE', // key start stop [WITHSCORES] Return a range of members in a sorted set, by index, with scores ordered from high to low 'ZREVRANGEBYSCORE', // key max min [WITHSCORES] [LIMIT offset count] Return a range of members in a sorted set, by score, with scores ordered from high to low 'ZREVRANK', // key member Determine the index of a member in a sorted set, with scores ordered from high to low 'ZSCORE', // key member Get the score associated with the given member in a sorted set 'ZUNIONSTORE', // destination numkeys key [key ...] [WEIGHTS weight [weight ...]] [AGGREGATE SUM|MIN|MAX] Add multiple sorted sets and store the resulting sorted set in a new key ]; /** * @var resource redis socket connection */ private $_socket; /** * Closes the connection when this component is being serialized. * @return array */ public function __sleep() { $this->close(); return array_keys(get_object_vars($this)); } /** * Returns a value indicating whether the DB connection is established. * @return boolean whether the DB connection is established */ public function getIsActive() { return $this->_socket !== null; } /** * Establishes a DB connection. * It does nothing if a DB connection has already been established. * @throws Exception if connection fails */ public function open() { if ($this->_socket !== null) { return; } $connection = $this->hostname . ':' . $this->port . ', database=' . $this->database; \Yii::trace('Opening redis DB connection: ' . $connection, __CLASS__); $this->_socket = @stream_socket_client( 'tcp://' . $this->hostname . ':' . $this->port, $errorNumber, $errorDescription, $this->connectionTimeout ? $this->connectionTimeout : ini_get("default_socket_timeout") ); if ($this->_socket) { if ($this->dataTimeout !== null) { stream_set_timeout($this->_socket, $timeout=(int)$this->dataTimeout, (int) (($this->dataTimeout - $timeout) * 1000000)); } if ($this->password !== null) { $this->executeCommand('AUTH', [$this->password]); } $this->executeCommand('SELECT', [$this->database]); $this->initConnection(); } else { \Yii::error("Failed to open redis DB connection ($connection): $errorNumber - $errorDescription", __CLASS__); $message = YII_DEBUG ? "Failed to open redis DB connection ($connection): $errorNumber - $errorDescription" : 'Failed to open DB connection.'; throw new Exception($message, $errorDescription, (int)$errorNumber); } } /** * Closes the currently active DB connection. * It does nothing if the connection is already closed. */ public function close() { if ($this->_socket !== null) { $connection = $this->hostname . ':' . $this->port . ', database=' . $this->database; \Yii::trace('Closing DB connection: ' . $connection, __CLASS__); $this->executeCommand('QUIT'); stream_socket_shutdown($this->_socket, STREAM_SHUT_RDWR); $this->_socket = null; } } /** * Initializes the DB connection. * This method is invoked right after the DB connection is established. * The default implementation triggers an [[EVENT_AFTER_OPEN]] event. */ protected function initConnection() { $this->trigger(self::EVENT_AFTER_OPEN); } /** * Returns the name of the DB driver for the current [[dsn]]. * @return string name of the DB driver */ public function getDriverName() { return 'redis'; } /** * @return LuaScriptBuilder */ public function getLuaScriptBuilder() { return new LuaScriptBuilder(); } /** * * @param string $name * @param array $params * @return mixed */ public function __call($name, $params) { $redisCommand = strtoupper(Inflector::camel2words($name, false)); if (in_array($redisCommand, $this->redisCommands)) { return $this->executeCommand($name, $params); } else { return parent::__call($name, $params); } } /** * Executes a redis command. * For a list of available commands and their parameters see http://redis.io/commands. * * @param string $name the name of the command * @param array $params list of parameters for the command * @return array|bool|null|string Dependend on the executed command this method * will return different data types: * * - `true` for commands that return "status reply". * - `string` for commands that return "integer reply" * as the value is in the range of a signed 64 bit integer. * - `string` or `null` for commands that return "bulk reply". * - `array` for commands that return "Multi-bulk replies". * * See [redis protocol description](http://redis.io/topics/protocol) * for details on the mentioned reply types. * @trows Exception for commands that return [error reply](http://redis.io/topics/protocol#error-reply). */ public function executeCommand($name, $params=[]) { $this->open(); array_unshift($params, $name); $command = '*' . count($params) . "\r\n"; foreach($params as $arg) { $command .= '$' . mb_strlen($arg, '8bit') . "\r\n" . $arg . "\r\n"; } \Yii::trace("Executing Redis Command: {$name}", __CLASS__); fwrite($this->_socket, $command); return $this->parseResponse(implode(' ', $params)); } private function parseResponse($command) { if (($line = fgets($this->_socket)) === false) { throw new Exception("Failed to read from socket.\nRedis command was: " . $command); } $type = $line[0]; $line = mb_substr($line, 1, -2, '8bit'); switch($type) { case '+': // Status reply return true; case '-': // Error reply throw new Exception("Redis error: " . $line . "\nRedis command was: " . $command); case ':': // Integer reply // no cast to int as it is in the range of a signed 64 bit integer return $line; case '$': // Bulk replies if ($line == '-1') { return null; } $length = $line + 2; $data = ''; while ($length > 0) { if (($block = fread($this->_socket, $line + 2)) === false) { throw new Exception("Failed to read from socket.\nRedis command was: " . $command); } $data .= $block; $length -= mb_strlen($block, '8bit'); } return mb_substr($data, 0, -2, '8bit'); case '*': // Multi-bulk replies $count = (int) $line; $data = []; for ($i = 0; $i < $count; $i++) { $data[] = $this->parseResponse($command); } return $data; default: throw new Exception('Received illegal data from redis: ' . $line . "\nRedis command was: " . $command); } } }